Op GameSpot.com staat een groot intervieuw over Call of Duty 2.
Quote: It goes without saying that there are a whole lot of
World War II-based first-person shooters to choose
from. However, Activision and Infinity Ward's smash hit,
Call of Duty, manages to distinguish itself from the
pack. With Call of Duty, Infinity Ward took the cinematic
nature of the war, from the epic battles to the sheer
chaos of combat, and translated it into a thrilling and
exciting game. Now the company is working on Call of
Duty 2, which promises to up the intensity and realism,
as well as the gameplay, across the board. The sequel
was just announced last month, so, naturally, questions
18:09 11-5-2005abound as to what to expect. We'll
definitely hear more about Call of Duty 2 at E3 in a
couple of weeks, but for now, we managed to catch up
with Vince Zampella, chief creative officer of Infinity
Ward, and Zied Rieke, the game's lead designer, so we
could grill them about the game.
Het interview kan je HIER vinden.
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